God Simulator is a creative simulation game where you have an omnipotent god with the ability to create, change, or… destroy the world at will. Unconstrained by logic or natural law, the game opens up a "supreme" playground where you can manage humanity, summon natural disasters, bless or curse – all in your hands.
In God Simulator, you start with a blank land and a few primitive creatures. From there, you can create life, set the climate, add species, animals, or adjust the terrain such as mountains, rivers, deserts, etc. As people develop, you will manage beliefs, handle poison, or… punish them with lightning, floods, and plagues if they are stupid.
Control key
Left mouse: Interact / place objects
Right mouse: Cancel / cancel objects
1 – 9: Select tools (create lightning, earthquake, recovery, etc.)
WASD or arrows: Move the map
Mouse wheel: Zoom in / out of the map
Esc: Open menu or pause
Detailed simulation system: ecology, society, religion and human behavior
Diverse "divine" toolkit: from wind and rain, earthquakes, to epidemics and miracles
Human AI develops, can war, believe or fight you
Do-it-yourself or mission mode (e.g. research humanity from absolute)
Intuitive, easy-to-control interface – fun to play relaxing or brutal
Indicators for each text background to track your development (or status)
Observe the actions of people before intervening cards – punishments don’t always have to be given
Create a favorable environment at first so they can survive longer, then… be creative
Don’t use natural disasters too early, let them grow to have more interesting “social experiments”
Combine “blessings” and “punishments” to keep their trust and control them effectively
Always save your world – who knows, next time, you might want to explore it differently?
Discuss God Simulator